Also send a screenshot of your settings in case you unintentionally set something low. ACC sometimes get confused with the controllers. I do not use g920 anymore that i can not test and confirm atm. "Logitech G920 driving force racing wheel USB not connected" Logitech G920 Force Feedback Settings on version 1.5.4 ![]() Logitech G920 shuddering / Is 60fps coming? Logitech G920 - soft lock resets to 360 at game startup UE4-AC2 Fatal Error exiting Īssetto Corsa Logitech wheels damn good FFB setting 2021 (g27,g25,g29,g920) Logitech G920 strange steering assistance Problems with Logitech G920 and brake pedal You can't develop muscle memory if you don't practice with your settings, just go out there and grind some laps, there's no perfect FFB settings or car setup, it all depends on how willing you are to learn, adapt and improve with what's been given to you.Suggestions for settings of Logitech G920ĪCC PS4/PS5/XB1/XBX/S General Discussions Adjust your Max Limit first, and then Min Limit and finally Brake Gamma if it's needed. For Potentiometer brake pedals with rubbers, 10% to 20%?Ĭhoose a track and car you are comfortable with and set some laps, at pace, with tyres at the correct operating pressures AND temperatures. For Load Cell and Hydraulic Brake pedals or Logitech AXC Brake Mod anywhere between 0% and 25%. If you struggle to reach maximum pedal reach, then you can adjust this down. Anywhere from 0% to 5% should be ok here. You can apply this if you find yourself riding the pedals by accident. Use 1.00 for Load Cell and Hydraulic pedals & Logitech AXC TrueBrake Mod. Harder pedal presses will generate a higher force. When set above 1.00 the braking force increases exponentially within the pedal range. When set to 1.00, Each mm of brake travel gives you the same force output through the entire pedal range. This is the ‘ linearity’ of the force applied by the brake pedal.But this provides information of how the car is moving under you, cues for weight shift.Įach car has its own chassis, suspension simulation and due to difference in geometry for each of them, this will make FFB from one car to the other feel different also, You should also learn exactly how car setup changes alter the handling of the car and how they affect your driving technique, as well as the information you receive to through FFB.ĭid you know, ~50% of the car's turning is done by the pedals? Can be set between 0-40%, up to your personal preference or depending on if the track is bumpy or smooth.Can be set between 20-45% for Logitech/Thrustmaster wheels, this is the force reduction applied when moving at speed, so the signal isn't clipped when there is high load at higher speeds.To figure out the correct value, your wheel should not oscillate on the straights, but correct itself and realign upright, and be free enough for fast corrections with low resistance.Lut file, this must be set to 0% for linear signal. Value between 65-90% can be set, personal preference or set it according to track.ini to to the same t file.īest ingame settings for most, lower end wheels after setting up. ![]() lut and the **ff_post_process.ini** into: `Documents\Assetto Corsa Competizione\Config`. lut readable for ACC & AC, name it anything. csv in documents which you can open with LutGenerator app, this will convert it into a. After the test is done it will make a.Let the wheel do it's test, it will move around for a few mins doing checks, make sure you do not touch the wheel or unfocus the wheelcheck window.Run the wheelcheck app and follow the max count setting in the screenshots on the page, and then select the dropdown as shown.Lut Generator - Deadzone removal & Accurate linear force feedbackĪll files + screenshots needed to do this can be find in the link above or downloaded here. Thank you for your time and help in advance.įFB. I'm looking for some directions so that I can start working from that and make variations if need be. I've messed with Damper from 0 to 50 to 100, also with Dinamic Dampening from 0 to 200 in increments of 50.Įverytime I google for FFB settings on G923 for ACC I don't see any settings of pro drivers who would try to make this as realistic as possible or the most competitive settings, instead just lots of tutorials based on personal preference. ![]() Feels like driving based more on visual queues than FFB. Sometimes, if the rear end steps out and I don't feel it I become a passenger and it takes me too long to react. Now in ACC the closest I've gotten I think was with: I like my FFB in Assetto Corsa where the oversteer and understeer feel predictable and manageable with these settings in content manager: I have a hard time replicating my AC settings in ACC.
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